Event week
| Days | Stage |
|---|---|
| Saturday – Sunday | Voting on battle time |
| Monday – Tuesday | Registration |
| Wednesday | Matchmaking |
| Thursday | Battle |
From the official help center. Some community guides say Saturday; trust the in-game schedule.
A monthly three-alliance battle on the Lost Canyon map, where Fuel decides how much you can do.
TL;DR Budget your Fuel, take buildings as a team, assign Guardians early, and save enough for the Frozen Citadel at the end.
| Days | Stage |
|---|---|
| Saturday – Sunday | Voting on battle time |
| Monday – Tuesday | Registration |
| Wednesday | Matchmaking |
| Thursday | Battle |
From the official help center. Some community guides say Saturday; trust the in-game schedule.
| Phase | Length | Focus |
|---|---|---|
| Preparation | 3 min | Position your squads |
| Seize & Conquer | 17 min | Capture neutral buildings for points |
| Fortress Occupation | 20 min | Contest the high-value Fortresses |
| Citadel Onslaught | 20 min | Fight for the central Frozen Citadel, the top-scoring objective |
Your alliance must be in the top 20 by power. Players need Furnace 16+ and must join before registration.
Up to 2 legions, each choosing its own time slot, and rewards are counted separately. Each takes up to 30 combatants + 10 substitutes (15 combatants minimum). The second legion needs Alliance Level 6 and at least 40 members active that week.
Players offline for 5+ days normally can’t be newly dispatched.
Fuel is spent to deploy, conscript, advance, retreat and instantly revive. It regenerates over time.
R4/R5 can appoint Guardians to held buildings for more fuel income. A chief garrisoned in an eligible building can appoint themselves, and each player can guard one building at a time.
Defeated squads revive at your Bastion on a timer, or instantly for fuel. Leaving the battle starts a 12-minute re-entry cooldown.