Frostline

Furnace & City

The Furnace gates almost everything: building levels, troop tiers and new features.

TL;DR Push the Furnace first. Build only the prerequisites its next level asks for, plus the Research Center and troop camps.

Build priorities

  • Furnace first. Check the next level’s requirements early and start those prerequisites on your second queue so they’re ready when it finishes.
  • Research Center: upgrade it when its level blocks research you want, and keep it busy.
  • Infantry, Lancer and Marksman camps are upgraded separately. Raise them to match the troop tier you want.
  • Embassy: keep it near your Furnace level. It gives Alliance Assists and reinforcement capacity.
  • Infirmary before big PvP events; the Command Center if you lead rallies.
  • Resource buildings are filler. Upgrade them when a queue would sit idle, a prerequisite needs them, or you’re short of a resource.
  • The second construction queue is a one-time store pack. It only pays off if you can keep both queues busy.

Fire Crystal era (after Furnace 30)

StageWhat changesTip
EntryFurnace 30, plus a server that has reached its first Fire Crystal Age (around server day 60)Bank Fire Crystals from events before it opens so you can climb fast.
FC1 – FC10The Furnace climbs through sub-levels (FC1-1, FC1-2…). Camps and other buildings have FC prerequisites too.Check which camp the next Furnace step needs before you spend.
Refined Fire CrystalsStart showing up in building costs around FC6–FC8. The Crystal Laboratory (around FC4–5) refines them.Refining is rate-limited, so start early and keep it running.
War AcademyNeeds FC5. Unlocks T11 Helios troop research, then T12 Exalted and Molten research (added in 2026).Helios research is paid in Fire Crystal Shards, which have a daily cap.

Exact Fire Crystal costs differ between sources and change with patches. Check the in-game requirements.

Survivors & weather

  • Keep survivors warm, fed and healthy. The furnace burns coal, and a cold city makes survivors sick.
  • Blizzards are server-wide cold snaps that test your heat. Top up coal and furnace output before you log off.
  • Assign workers to the production you are short on.