# Frostline: Whiteout Survival cheat sheet

Source page: https://wos.sheet.guide/en  
Last checked: 17 Oct 2026  
Unofficial fan site, not affiliated with Century Games. Numbers, unlock days and event rules change with patches and differ between states; treat them as rules of thumb and confirm in-game.

Quick-glance tips for every area of Whiteout Survival. Each section links to a full guide.

## Headline facts

- **Daily reset:** 00:00 UTC
- **Troop triangle:** Infantry › Lancer › Marksman › Infantry
- **Golden rule:** Save speedups for event days
- **Big unlock:** Fire Crystals after Furnace 30

## Daily Routine

Ten minutes a day, done consistently, beats long sessions. Ticks reset with the in-game day (00:00 UTC).

**TL;DR:** Collect everything free, keep every queue busy, help the alliance, and spend stamina before it caps.

### Daily checklist

- [ ] Claim your **daily login** reward, mail, the VIP daily reward and free store packs
- [ ] Collect **Exploration** rewards (they build up in a chest)
- [ ] Use all free **Arena** attempts
- [ ] Clear **Lighthouse Intel** (it refreshes about 3 times a day)
- [ ] Hit **beasts / Polar Terrors** with spare stamina
- [ ] Send **gatherers** out on every free march
- [ ] Tap **Alliance Help** and contribute to Alliance Tech
- [ ] Claim your **Alliance Gifts**
- [ ] Keep **construction, research and training** queues running
- [ ] Do your **Daybreak Island** tasks if you’ve unlocked it
- [ ] Finish **daily missions** and open the chests

Full guide: https://wos.sheet.guide/en/guides/daily.md

## Furnace & City

The Furnace gates almost everything: building levels, troop tiers and new features.

**TL;DR:** Push the Furnace first. Build only the prerequisites its next level asks for, plus the Research Center and troop camps.

### At a glance

- **Furnace** first. Check what its next level requires and build that.
- Then the **Research Center** and your **troop camps**.
- Use your **second queue** for prerequisites, camps and the Embassy.
- After **Furnace 30**, Fire Crystals take over. Bank them from events beforehand.

Full guide: https://wos.sheet.guide/en/guides/furnace.md

## Heroes

Gold-tier (Mythic) heroes release in generations as your state ages. Each generation adds an Infantry, Lancer and Marksman hero.

**TL;DR:** Pick **one main hero per troop type** and invest deeply. Spreading shards across many heroes is the most common early mistake.

### Core rules

- One main Mythic per troop type: Infantry Lancer Marksman.
- Build **Jeronimo** early. He’s the usual rally captain for years.
- Joining a rally? Put **Jessie** (or Jasser) in the first slot.
- Save shards when a new generation is close.

Full guide: https://wos.sheet.guide/en/guides/heroes.md

## Troops & Formations

Infantry stand in front, Lancers in the middle, Marksmen in the back.

**TL;DR:** Infantry beats Lancers, Lancers beat Marksmen, Marksmen beat Infantry. A 50/20/30 mix is the usual PvP starting point; adjust for the event.

### Counter triangle

- Infantry beats Lancer
- Lancer beats Marksman
- Marksman beats Infantry

### Starting ratios (Inf / Lan / MM)

| Situation | Ratio |
| --- | --- |
| PvP / rallies | 50 / 20 / 30 |
| Bear Hunt (later gens) | 10 / 10 / 80 |
| Garrison | 50%+ Infantry |

Full guide: https://wos.sheet.guide/en/guides/troops.md

## Research

Three main trees: Growth, Economy and Battle.

**TL;DR:** Early: **Growth** (construction and research speed). Add **Economy** when resources are your bottleneck, and push **Battle** once PvP and rallies matter.

### At a glance

- Early: **construction & research speed** in Growth.
- Economy when resources hold you back; **Battle** once you’re fighting.
- Never let the queue sit idle; save research speedups for event days.

Full guide: https://wos.sheet.guide/en/guides/research.md

## Chief Gear, Charms & Pets

Long-term stat systems that separate whales from everyone else, but F2P can build them too.

**TL;DR:** Raise Chief Gear **evenly**: set bonuses need 3 or 6 pieces of the same quality. Spread charms evenly. Pick pets for the skill you’ll use most.

### At a glance

- **Chief Gear** (Furnace 22): raise pieces evenly for the 3- and 6-piece set bonuses.
- **Charms** (Furnace 25): spread upgrades evenly. Early levels are cheap.
- **Pets** (Furnace 18): level one at a time, picked for the skill you use most.

Full guide: https://wos.sheet.guide/en/guides/gear.md

## Events

Events are where most rewards come from. Know which ones to save for, and which ones stack.

**TL;DR:** Stack effort: use speedups and resources only when **two events score the same action at once**.

### Growth events

| Event | When | Tip |
| --- | --- | --- |
| [SvS](https://wos.sheet.guide/guides/events/state-vs-state.md) | ~4 weeks | Save speedups for prep days; shield on battle day. |
| [King of Icefield](https://wos.sheet.guide/guides/events/king-of-icefield.md) | ~2 weeks after SvS | Only the day’s theme scores. Opens after your first SvS. |
| [Hall of Chiefs](https://wos.sheet.guide/guides/events/hall-of-chiefs.md) | Young states | One theme per day; later replaced by King of Icefield. |

Full guide: https://wos.sheet.guide/en/guides/events.md

## Alliance Battles

Recurring alliance events. Most are about coordination and attendance more than raw power. Each one has its own in-depth page.

**TL;DR:** Register on time, show up, follow your rally leads, and remember that **Foundry Battle troops recover afterwards**, so fight hard there.

### Must-knows

| Event | When | Remember |
| --- | --- | --- |
| [Bear Hunt](https://wos.sheet.guide/guides/battles/bear-hunt.md) | About every 2 days | **Jessie** in slot 1, Marksman-heavy, join every rally. |
| [Crazy Joe](https://wos.sheet.guide/guides/battles/crazy-joe.md) | Weekly | Stay online; waves 10 & 20 hit the HQ. |
| [Foundry Battle](https://wos.sheet.guide/guides/battles/foundry-battle.md) | About every 2 weeks | Take and hold the **Imperial Foundry**. Troops recover after. |
| [Alliance Championship](https://wos.sheet.guide/guides/battles/alliance-championship.md) | Weekly (sign-up Mon–Wed) | Auto-battle. Register your strongest march. |
| [Fortress & Stronghold](https://wos.sheet.guide/guides/battles/fortress-battles.md) | Fridays | Hold a building 30 min to take it. Fortresses pay better. |
| [Canyon Clash](https://wos.sheet.guide/guides/battles/canyon-clash.md) | Monthly (Thursday) | Fuel is everything. Don’t waste it. |
| [Sunfire Castle](https://wos.sheet.guide/guides/battles/sunfire-castle.md) | During SvS | Hold 2.5 hours straight to win; contest the turrets. |

Full guide: https://wos.sheet.guide/en/guides/battles.md

## Alliance

A strong, active alliance is the single biggest boost to your account.

**TL;DR:** Join the most active alliance that will take you, help every day, and show up for Bear Hunt and Crazy Joe.

### At a glance

- Tap **Help** and contribute to **Alliance Tech** daily.
- Show up for **Bear Hunt, Crazy Joe and Foundry**.
- Spend alliance tokens on **speedups and shards**.

Full guide: https://wos.sheet.guide/en/guides/alliance.md

## Resources & Spending

Meat, Wood, Coal and Iron, plus gems, speedups and Fire Crystals.

**TL;DR:** Gems → VIP and value packs, not resource refills. Speedups → only during scoring events. Resources → keep enough to finish your next Furnace step.

### At a glance

- **Gems** → VIP, the Lucky Wheel and VIP-shop stamina.
- **Speedups** only on matching event days.
- Redeem **gift codes** and claim free store packs daily.

Full guide: https://wos.sheet.guide/en/guides/resources.md

## Exploration, Arena & Map

PvE progression and the world map.

**TL;DR:** Push Exploration stages when your heroes power up, keep the Lighthouse cleared, and treat the map as dangerous during war windows.

### At a glance

- Collect **Exploration** rewards regularly; push stages after hero upgrades.
- Use all **Arena** attempts and clear **Lighthouse** Intel daily.
- Kill your highest-level **beasts**; join **Polar Terror** rallies.

Full guide: https://wos.sheet.guide/en/guides/explore.md

## Glossary

Common shorthand you’ll see in alliance chat.

### Most common

| Term | Meaning |
| --- | --- |
| FC / RFC | Fire Crystals / Refined Fire Crystals |
| SvS | State vs State war |
| KoI / HoC | King of Icefield / Hall of Chiefs |
| R4 / R5 | Alliance officers / leader |
| Inf / Lan / MM | Infantry / Lancer / Marksman |

Full guide: https://wos.sheet.guide/en/guides/glossary.md
